FGLSOURCEPATH

Defines the path to program source files.

The debugger needs to access the source files to display program code. By default, the current directory and the directories defined by FGLLDPATH are used to find source files.

The FGLSOURCEPATH environment variable is provided to distinguish execution directories (containing .42m files), from source directories (containing .4gl files), when the sources are not located in the same directory as the pcode files.

FGLSOURCEPATH must contain a list of paths, separated by the operating system specific path separator. The path separator is ":" on UNIX™ platforms and ";" on Windows™ platforms.

UNIX example:
$ FGLSOURCEPATH="/usr/app/source:/home/scott/sources"
$ export FGLSOURCEPATH
Windows example:
C:\> set FGLSOURCEPATH=C:\app\sources;C:\scott\sources